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 Altering Telamon's Ice Dagger

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CloneTrooper787
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PostSubject: Altering Telamon's Ice Dagger   August 4th 2012, 1:24 am

I'm editing Telamon's Ice Dagger so that its regular damage, slash damage and lunge damage combined are only 15 damage, but im also making it have a 2 second freeze, and when thawed, you return to normal. I tried rescripting a fragment of the code, but i cant seem to figure out how to make the victim return to normal color.

Code:
   local childs = character:GetChildren()

   local colors = {}

   for i=1,#childs do
      if (childs[i].className == "Part") then
         colors[i] = childs[i].BrickColor
         childs[i].BrickColor = BrickColor.new(11)
         childs[i].Transparency = .5
         childs[i].Anchored = true
      end
   end

   wait(2)
   
   for i=1,#childs do
      if (childs[i].className == "Part") then
         childs[i].Transparency = 0
         childs[i].Anchored = false

      end
   end

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m27frogy
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PostSubject: Re: Altering Telamon's Ice Dagger   August 4th 2012, 9:45 am

#1 Don't change the brickcolor of the parts, change the BodyColor properties.
#2 Clone the BodyColor object before the color change then after 2 seconds replace the old one with the clone.
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CloneTrooper787
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PostSubject: Re: Altering Telamon's Ice Dagger   August 7th 2012, 12:24 am

So what would the revised script be?

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m27frogy
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PostSubject: Re: Altering Telamon's Ice Dagger   August 7th 2012, 11:04 am

I'm not gonna give you the source man! That's spoon feeding! Apply what I've said and it will be easy!
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CloneTrooper787
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PostSubject: Re: Altering Telamon's Ice Dagger   August 8th 2012, 11:46 pm

I don't know how to do it.

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m27frogy
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PostSubject: Re: Altering Telamon's Ice Dagger   August 9th 2012, 9:20 am

Code:
local clone = character.BodyColors:clone()
local body = character.BodyColors

body.TorsoColor = 11
body.HeadColor = 11
--And so on.....
 for i=1,#childs do if (childs[i].className == "Part") then
  childs[i].Transparency = 0.5
  childs[i].Anchored = true
end

wait(2)
for i=1,#childs do if (childs[i].className == "Part") then
  childs[i].Transparency = 0
  childs[i].Anchored = false
end
body:Destroy()
clone.Parent = character

I did that under protest. Make sure to change the rest of the properties in body where I said "And so on..."
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CloneTrooper787
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PostSubject: Re: Altering Telamon's Ice Dagger   August 14th 2012, 1:31 am

Thx

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m27frogy
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PostSubject: Re: Altering Telamon's Ice Dagger   August 14th 2012, 8:47 pm

CloneTrooper787 wrote:
Thx

Your welcome.
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