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 Basic use of Clone()

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naknak
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PostSubject: Basic use of Clone()   November 27th 2010, 5:50 pm

The Roblox function "Clone()" is a very valuable function. It can make copies of anything you want it to. Like if I wanted to create a certain brick multiple times, I could use this:
Code:

new_brick = Workspace.Brickname:Clone


This creates a piece for us to use. It's parent is nil, so we must put it inside of the Workspace.

Code:

new-brick.Parent = Workspace


Now we have our copy visible. We can edit the brick to suit our needs now.

Code:

new_brick.Position = Vector3.new(1,1,1)
new_brick.Name = "My new brick"
new_brick.Anchored = true


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PostSubject: Re: Basic use of Clone()   January 17th 2011, 4:53 pm

but wait a minute... what is new_brick? is it just a command you made up? or is it actually an alternative to the function :Clone()?
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PostSubject: Re: Basic use of Clone()   January 17th 2011, 4:54 pm

dont answer this lol... your making it sound like your writing C...
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PostSubject: Re: Basic use of Clone()   January 17th 2011, 4:54 pm

just saying
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PostSubject: Re: Basic use of Clone()   January 17th 2011, 5:14 pm

The first thing I wrote: new_brick = Workspace.Brickname:Clone



Its a variable
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PostSubject: Re: Basic use of Clone()   January 17th 2011, 5:20 pm

i know but why not just do

Code:
 create = Workspace.Brickname:Clone

your making it sound like your writing C...
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PostSubject: Re: Basic use of Clone()   January 17th 2011, 5:20 pm

i usually reserve the _ character for dummy variables
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PostSubject: Re: Basic use of Clone()   January 18th 2011, 7:44 am

u forgot da '()' it's :Clone() not :Clone. and new-brick should be new_brick. Nice tutorial apart from the typo's

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